Cookie Consent

By clicking “Accept”, you agree to the storing of cookies on your device to enhance site navigation, analyze site usage, and assist in our marketing efforts. View our Privacy Policy for more information.

Cookie settings
Podcast Episode

089 - What Game UX can Teach Us about Wrangling Complexity with Mandi Geiselman

In this episode of the podcast, Sophia and Mandi talk about OOUXing Horizon Forbidden West, why game UX isn’t about “making it easy,” and how bases, extensions, and conditional logic can make even the most complex systems more understandable (and more shareable for teams).

Image Credit:

To get access to this guide, enter your email below. If you are not already part of our OOUX world, you'll be added to the weekly OOUX Newsletter. You can, of course, unsubscribe at any time! We will never sell, spam, our otherwise disrespect your information. And we strive to provide only top-notch valuable content in our newsletter.

Listen here

Find your player

Mandi Geiselman has worked as Senior UX Designer at Autodesk, where she designs for complex media & entertainment tools (like Maya and 3DS Max), and she is an Advanced OOUX Strategist who’s created resources on building an OOUX community of practice inside big organizations.

LINKS:

Join the OOUX Forum

Connect with Mandi

💪 Get access to the free training and get 20 strategies to level up your UX practice! OOUX.com/levelup

Continue the conversation in the forum

Episode Transcript

Subscribe to the UX Level-Up Podcast

A dive into the weeds on UX systems, information architecture, human psychology, data wrangling, structured content, UX process, and above all simplifying the complex.

See all episodes
See all episodes
Open in new tab
UX Level-Up

20 powerful strategies to elevate your UX/product/content practice IMMEDIATELY. (Like really.) With Sophia Prater, chief evangelist for Object-Oriented UX & creator of the ORCA Process.

Register Now
Register Now
Open in new tab

Related Resources

No items found.
See all resources

Spotlighted Resources

NN/g UX Podcast - What is Object-Oriented UX
NN/g UX Podcast - What is Object-Oriented UX
Sophia V. Prater

UX practitioners often struggle with shifting requirements and increasing product complexity. Object-Oriented UX (OOUX) offers a structured approach to simplify digital products by focusing on core objects rather than pages or screens. Sophia Prater explains on the NN/g UX Podcast how OOUX improves usability, reduces inconsistencies, and streamlines collaboration across teams.

listen
Open in new tab
listen
Object-Oriented UX
Object-Oriented UX
Sophia V. Prater

The original OOUX manifesto. You'll learn why designing "objects first" is pivotal and how it helps you define the core structure of your system. The process has evolved over the years into Sophia's ORCA process, but this 2015 article is still a great place to start.

read
Open in new tab
read
Search all resources