Joe and Sophia worked hard to distill OOUX and the ORCA process into its absolute essence and the product is this course.
Through this course, you’ll learn the basics of OOUX, how to implement it, and how to share it with your team.
After starting with an overview of the benefits of OOUX (to your work and your career!), you’ll walk through the first steps of how to orient a product around its objects — the core concepts your users actually care about. You’ll learn how to identify and solidify a system’s objects, pinpoint where and how the objects relate to each other, capture all the ways users can act upon each object, and flesh out their structure with core content and metadata. You’ll also see how this totally rocks your design process, elevating your approach to new holistic levels that will save you time and energy.
Build onto your OOUX foundation with 4 OOUX Laws that will help you fight back against unintuitive designs sabotaging your product. (You won’t be able to unseen them after module 4, sorry not sorry!)
Dive into representing your OOUX work in card and detail page sketches. Sophia demos how pulling it all together to create contextual navigation, eliminate duplicate work and missed connections, and takes the guesswork out of visualizing a product.
Finally, get even more wind under your wings with advice and suggestions for how to introduce your colleagues to OOUX, bringing a shared language and more efficient collaboration to your team.
During this course, we’ll take on an example design challenge and you’ll use the included workbook to complete the five main activities. Once the course is over, take a fresh copy of the workbook with you into your workplace and let your new OOUX skills propel you into headache-free, future-proofed UX.
Four ways that OOUX will help you become a bad ass UXer — the kind who get a seat at the strategy table.
What is OOUX? And how is it different than UX? What does OOUX not do for you?
Learn the fundamental methodologies of OOUX: noun foraging, the nested object matrix, the CTA matrix, and the object map.
Help your team define scope, starting with a strategic foundation for future growth.
Four massive UX mistakes that OOUX helps prevent. Learn the power of recognizing and fixing masked objects, shapeshifters, isolated, and broken objects.
You’ve synthesized the research into structure, now it’s time to design screens.
Bringing new ideas and ways of working to your team is hard. Here’s how to get started.